
Ryan Maffesoli
Solutions Engineer, Perforce Software
Ryan Maffesoli is an experienced Software Solutions Architect with 20 years of experience in software development. Working as a pipeline developer with Method Studios he is experienced in the VFX space as well as the Automotive and Manufacturing sectors. Currently, he is the Helix Core Solutions Engineer. Maffesoli holds a Bachelor of Arts in Game Art & Design from the Illinois Institute of Art-Schaumburg.
Latest Content from Ryan Maffesoli
Blog
Automate Virtual Production with Perforce: APIs, Server Extensions, & More
Learn how the Perforce Helix Core APIs (including the Perforce Python API), server extensions, and custom tools & panels can be used to automate manual processes in your virtual production pipeline.
Version Control, Digital Creation & Collaboration
Blog
Game Development Tips: Free Game Assets for Prototyping
Studios are using premade, free game assets to help them iterate more quickly before committing to any particular feature or game mechanic. Here, we will discuss how you can use free game assets — such as Unity free assets — for your video game prototype, and how a digital asset management tool can help.
Digital Creation & Collaboration