ClientUser::Finished()
Called after client commands finish.
Virtual? |
Yes |
|
Class |
||
Arguments |
None |
|
Returns |
|
Notes
This function is called by the server at the end of every Helix Server command, but in its default implementation, it has no effect. The default implementation of this function is empty - it takes nothing, does nothing, and returns nothing.
Example
To trigger an event after the completion of a command, create a subclass
of ClientUser
and provide a new implementation of Finished()
that calls
that event.
For example, if you want your application to beep after each command,
put the command into Finished()
, as
follows.
void MyClientUser::Finished() { printf( "Finished!\n%c", 7 ); }