Join Brad Hart (Business Unit Vice President), Jordan Synder (Director of Product Development), and Jase Lindgren (P4 Evangelist), for an exclusive preview and update on Perforce P4 One, our newest and most intuitive version control client. Brad and Jordan will discuss P4 One’s role within the P4 Portfolio, and the specific challenges it solves for many of today’s creative workflows. Jase will then provide a comprehensive demo of P4 One’s capabilities, including how P4 One:
- Gives artists an easy way to track their work locally, across common artist tools like Blender, Photoshop and many other tools.
- Lets you instantly preview your work and view your personal workspace.
- Handles workspaces and changelists on your local machine and with a P4 server.
- Combines the speed and flexibility of local versioning with centralized P4 features like exclusive file locking and native binary support so your team can work together seamlessly.
If you’re an artist, designer, or current Perforce P4 user interested in our latest version control client, you won’t want to miss this special inside look into the latest on P4 One.
Presenters

Brad Hart
Business Unit Vice President, Perforce
Brad is responsible for the product strategy of the Helix Core platform – an integrated suite of tools that includes Helix ALM, Helix DAM, Helix IPLM, Helix Plan, Helix Swarm, and all related Helix Core clients and plug-ins. He also leads the Sales and Solutions Engineering team for Digital Creation.
With over two decades of experience in leadership roles at high tech companies, Brad has become an expert in optimizing development pipelines. His specializations include software engineering process, design, and implementation.
Jase Lindgren
Senior Solutions Engineer, Perforce
Jase is passionate about all things VFX. Being involved in the film and television industry for over a decade, he has worked on projects that have been viewed by people around the world. With Perforce, Jase is helping transform workflows, providing VFX, animation, virtual production, and game developers with the tools to improve productivity and quality-of-life in future projects.
Jordan Snyder
Director of Product Development, Perforce
Jordan leads creative technology innovators in building next-generation immersive experiences and platforms. Jordan is skilled in rapidly prototyping and leading R&D/Blue Sky initiatives, while also focusing teams on production and operational success.
With over 25 years of experience in advertising, design/technology consulting, startups, Fortune 500/100 companies, immersive art, themed entertainment, and film, Jordan brings a wealth of expertise to every project.