Since its founding in 2009, Mi'pu'mi Games—an independent game development studio based in Vienna, Austria—has carved out its place as a trusted AAA co-developer, contributing to acclaimed titles like Alan Wake II, while successfully releasing three original games. With Helix Core as the backbone to all their work, they’ve streamlined their workflows and established a solid reputation in the competitive game development landscape.
Now, you have the chance to learn directly from the minds behind Mi'pu'mi Games—COO and Managing, Martin Filipp and Founder and Chief Technology Officer, Tobias Sicheritz—in a conversation hosted by Perforce Senior Solutions Engineer, Jase Lindgren.
Register today to discover how Mi'pu'mi Games has achieved success by:
- Building a stable studio culture: Leveraging decades of AAA work experience to create a reliable and collaborative work environment.
- Establishing Perforce Helix Core as their central source of truth: Using Helix Core as their main source of storage across their entire studio—including game development, design, HR, finance, and more.
- Mastering co-development with AAA studios: Deploying a powerful game technology stack which enabled them to become a trusted partner for award-winning games like Alan Wake II.
- Releasing original games with precision: Developing independent IP by blending creativity with constraints to deliver innovative titles.
This is a rare opportunity to gain actionable tips and technology insights directly from industry experts.
Want to Build Like Mi'pu'mi Games? Get Started with Perforce Helix Core
Accelerate development with the version control system Mi'pu'mi Games and 19/20 top AAAs rely on: Perforce Helix Core. It's free for up to five users.